If you have an existing mod setup on pre-AE that you would like to keep working, this is not a sign that you should upgrade and start using this version of SKSE. If you are a plugin developer, please read PluginAPI.h for the breaking change regarding how plugins report their versions and compatibility with different runtimes. The plugin manager has been updated with a new versioning system to handle post-AE plugins. This is a preliminary build of SKSE64 with support for Skyrim SE 1.6.318, aka the Anniversary Edition. TAKE WARNING, this is from the skse devs: As always, its gonna take awhile for mods to update. No idea how stable it is or if there are any problems with it. As of there is a preliminary/alpha/beta version out now for SAE.
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